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Soleron said:

Not that impressive, and it completely doesn't matter since no game could afford the expense to take full advantage of 79xx's power. The limit to PC game fidelity is clearly budget now.

I mean, bad console ports will max it out, and DX11 effects (stupid levels of tesselation) layered on top of one another will use GPU resources without making it look better.

I wonder how long the high-end GPU's profit margins will last, if a <$100 GPU can run all games on the market at 1920x1200 30fps 4xAA without 3D/multi-monitor/extreme tesselation.

Also lol if anyone thinks this is going in a console, or even that a 76xx/77xx/78xx is. Power use needs to be far, far lower than the 225W this is rated at.

And that's to say nothing of the size of the case and cooler that would be required to keep that console running reliably. At minimum, it would probably be the size of a Shuttle PC. 

As for high end GPU profit margins, top end gaming VGA cards will always be lower production yield products that realiably sell to a smaller niche audience, much like high performance versions of autos that can be priced much lower with more practical performance levels. Like many computer components, it's understood that a buyer gets a dimishing rate of performance returns relative to the price paid, but that still doesn't kill the demand for such components. 

That enthusiast target group would be larger than that of the pool for professional workstation cards, which are more profitable to the manufacturers and produced in even smaller yields, but workstation cards lack the halo effect high end gaming cards have and don't drive sales of the lower range of their products.