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RolStoppable said:
oniyide said:

These devs and publishers dont have unlimited resources. PS2, GC, XBOX were close enough to each other that they could port games between the three. Not the case with Wii and PS360.  Im not saying that they couldnt, im just saying that they were not. Are you that in love with Ninty that you really believe that they are not in the least bit at fault? They released a system seriously underpowered a YEAR after the 360. 3rd parties didnt tell them to do that. And its not like they didnt get games made for it from the groundup, they got plenty, they just were not very good. Which goes back to resources, there AAA and AA teams are on the PS360 and why wouldnt they be??? THey are harder to develop for and they need people with experience. Everyone else goes to Wii because its not that hard to develop for and they need to get their feet wet anyway.

It's perfectly clear that resources aren't unlimited, but when you have the choice between a new IP (where you have to start from scratch) or bringing an established IP to all platforms (like the already mentioned Resident Evil as an original game for the Wii), which one is the safer bet? The latter, because it's pretty much guaranteed that the game will be profitable. What did third parties do? They went with the former and made an HD game. In some cases it worked, but more often than not the game flopped. With limited resources, you have to ask why third parties were so often opting for the riskier approach. If your argument is that third parties needed to do what is best for their business, then I am afraid that most financial reports don't back you up.

Going into this generation, Nintendo could only do wrong. Third parties wanted Nintendo to get out of the hardware business, just like Sega. So no, I don't put any blame on Nintendo. The game makers take full responsibility and they failed the Wii, not vice versa.

RE is a bad example, it is an established IP and they did make a RE for the HDs, with two more coming. And RE5 was quite profitable, highest selling in the series, without the help of the market leading console. So maybe Capcom, figured; "hell we dont need RE on Wii, it does fine without it" I dont agree with that train of thought, but i do understand it. I dont think its risky at all, a lot of these engines that run these PS360 games were being created even before Wii was announced. What would have been risky is to throw all that RnD and work away and start from scratch running the games on WIi. IMHO I think (some) of them made the right call. Like Ubi, make Just Dance for WIi, type of game that appeals to the Wii audience and make AC type of game that appeals to HD twins/PC. They give something for everyone. Only people really complaining are the fanboys who dont wanna buy a non Ninty machine, tightwads who dont wanna buy a non Ninty machine and people who cant afford another (I feel for you guys). But they are the minority of Wii owners