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Me said:
looked beautiful and interesting interaction but am I the only one that thought the controls may look clunky and awkward? Just the way the person seemed to be rotating to be facing the door head on to break it reminded me of Resident Evil all over again

Hope the interaction is used for more than shooting swords off the wall and lighting fires - if this has a lot of puzzle elements in it I might be interested otherwise i'll probably pass.

 I never play this type of game on anything besides PC, for the controls mostly. Poor control schemes can ruin perfect atmospehere, solid visulas, terrific sound and all the stories in the world...