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Cheebee said:

Well.

Iwata basically said not EVERY game they make has to have sky-high production values, as is becoming more and more the norm these days when looking at development for the HD twins.

“Looking at the software for home console systems, there are certainly the software titles for which very rich graphics must be reproduced on HD displays and which demand a large number of developers to spend a very long time to develop."

>> TRANSLATION: Games with stunning graphics require development teams of several hundreds of people, development times of several years,  and development budgets of several tens of millions of dollars.

“It is one of the truths that a certain number of such software titles must be prepared, or the consumers will not be satisfied. But we do not think that any and all the software must be created in that fashion."

>> TRANSLATION: Yes, we will make these games, because we know the hardcore gamers want them. But we don't think all games require monstrous recources; we will also make games with smaller budgets and teams.


Basically this.