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Market domination is more about timing and strategic placement than anything to do with features. PS2's victory didn't have a lick to do with features, but rather that companies in the industry had high expectations coming off the PS1, and that PS2 was ideally placed to kill the Dreamcast and marginalize the GC and Xbox before they came out (and that Nintendo was into dicking around with their properties that generation instead of focusing on mass appeal)

To replicate the PS2, you'd either need wholesale 3rd party migration to the Wii U on top of Nintendo making the right sort of games for Wii U, or either replicate this generation, except have the console that came out first be more sensibly priced and have Nintendo enter GameCube mode again

If everyone is actually trying, sole dominion of the industry can never again be achieved, because third parties will gravitate towards any viable development platform that isn't Nintendo, no company will allow themselves to be beaten to the punch on release, and no-one will be able to marginalize their opposition



Monster Hunter: pissing me off since 2010.