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oniyide said:
Rainbird said:

It's not about having the hardware to handle the data, it's about how easy it is to implement. The hardware in Kinect makes it easy for developers to implement solid voice recognition, which is why Kinect is getting so many games that has it.

If it was just as easy to do on other platforms with the same level of quality, I'm sure it would be done.

I dont buy this for a second, PSeye has been around forever, hell devices like it have been around PCs even longer, so these "supposedly" great devs couldnt get it to work on any other devices prior to Kinect?? Kinect is that much easier to do it for?? BS, this is MS moneyhatting to get the "core" to believe that Kinect could be used for certain games, not saying thats a bad thing, they gotta promote hardware, but most arent fooled

It's all about investment for a developer. If voice recognition isn't something that seems likely to improve your game, then why include or even experiment with it, if it's going to be a big investment to integrate into the game? Mass Effect 3 does experimentation. BioWare wants to see if this is something gamers want and whether it will improve the game. And the easiest way to experiment with it is through Kinect by the looks of things. I'm sure if becomes an essential feature, it will move over to other platforms as well, but until developers know that gamers want it, why invest a disproportionate amount of time and effort in it?