o_O.Q said:
to your first part i'm not really sure what all the text is suppposed to prove i never argued about which was more ergonomic, had better design etc all i stated is that analog thumbsticks is not something that nintendo brought to gaming yes i would agree that they improved upon it and the controller in general but the same could be said of microsoft and sony, my main gripe is that i see many nintendo fans praising nintendo for their work with analog sticks when really for me they have only been implementing their own take on them like microsoft and sony after implementation by other gaming companies that aren't mentioned in this regard at all
to your second part about relevance "Realize the PS1 barely made use of the dual analog, it wasn't designed with that in mind. The N64 was." i didn't realise that the n64 had dual analogs... but anyway if your point is that the ps1 used them poorly well thats your opinion i can think of many games that imo used them well like ape escape, spyro, resident evil, metal gear solid etc secondly i made the point i made because many nintendo fans say that nintendo made motion gaming relevant through the sales of the wii ( even though it has existed before now in other forms ) but then when it comes to analog sticks even though the playstation sold more than the n64 that argument changes |
If you knew anything about vectrex or even just played one you would know that the vextrex one is a joystick!
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