Play4Fun said:
o_O.Q said:
Play4Fun said:
o_O.Q said:
Play4Fun said:
kitler53 said:
morenoingrato said: @kitler53: Are you serious? This is a natural change like SD to HD, it was either this or stay on the primitive online system forever. |
i'm going to save this post for the next time someone reminds me how things like analog sticks or motion controls were in fact not a natural progression but actually the competition copying nintendo innovation...
|
Nintendo made dual analogs and motion controls relevant.
Dual analogs were tried with consoles before but failed. Sony tried motion controls with PS2 but failed(also powergloves failed). Nintendo did them right and made them standard.
Sony then came along and improved dual analogs and motion controls over what Nintendo offered. Now Nintendo is improving what Sony offers with PSN. >=]
There is absolutely nothing wrong with implementing your competitors' ideas in your product, only certain people ,*cough* fanboys *cough*, really care about these things.
NES/SNES had an online in Japan or something anyways.
|
i thought the dualshock was the first controller ( from either nintendo or sony ) with dual analogs?
|

This is what the original PS1 controller looked like. The dual analog one came later on.
|
yeah and the revamped controller also released on ps1, while nintendo still had the single analog controller for the n64
|
Which is why I said Sony improved on what Nintendo did.
|
"Nintendo made dual analogs and motion controls relevant."
guess i misinterpretated what you said there and besides there were several consoles that used analogs before either of them like the vectrex... but in terms of relevance going by sales the ps1 and ps2 sold more than any of nintendo's home consoles so far
so i'd have to say that they played a bigger part in making analogs relevant ( if sales is what counts in making something relevant )