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Jazz2K said:
S.T.A.G.E. said:
Jazz2K said:
S.T.A.G.E. said:

The Move does what the Wii can do and also what it cannot. The Move does what the Kinect majorly can do and supports it for actual games properly. It's the perfect marriage, it just needs the Microsoft style publicity and more games. Microsoft is style, Sony is substance (in regards to motion controls and game focus)....Sony needs style or else their venture in the casual games sector will surely fail. Games like sorcery give me hope for the Move....but I dont feel like the existence of a game like that alienates me as a gamer. With Kinect it does unless you hate completely casual games. The Move gives casuals and core a reason to game simultaneously, the question is the quality of the library because the tech is there.


What does that even mean?


Style over substance is the age old tale of never judging a book by its over. A company creates a beautiful aesthetic and markets everything in your face but once all thats over and a lesson is to be learned or thing to be gained there is void. What are you playing? What are you getting out of it? Is it marketed properly towards you? ETC. Substance is that which consists of, or has the the proper composition. Kinect when it comes to games as a peripheral lacks substance, yet has style which is why it attracts casuals. The Move could've just been left the PS Eye but Sony knew it needed substance to push gaming in a different direction savy? If Sony thought the Kinect was the way to go Microsoft would have no Kinect.

Q & A:

What peripheral do you think could play Ghost Recon more accurately and not need a traditional controller?

A) Wii

B) Kinect

C) Move


Pushing gaming? Move? All it's gonna do is pursue what Nintendo already did and they are passed that already. Also people need to stop with this Sony passed Kinect because of blablabla... they realised how much work it would need them to operate it properly and they didn't have the nor knowledge nor the funds to do a proper software to complement the technology. It's not like Primesense handed it over to MS and MS didn't have anything to do you guys should read more on how Kinect came to life.

Also not holding anything is already a bigger step than holding something just becaus you can add other things. If you thought you could play a game without anything in your hands just because some MS rep said so then you need to learn to sort all these claims out. Playing a car game will always be better with a wheel why? Because that's how you do in real life. Immersion! But you also turn your head to look in your mirrors, when you shout orders to teammates you actually shout the orders in real life... then again immersion. When you dance well you don't have to hold sticks unless you're in a rave and crave those lightsticks. I could go on and on all night.

Shooters were made and crafted with keyboard and mouse at first and almost every PC gamers were saying they couldn't be properly done with controllers because there were too few buttons and it couldn't be as precise... hey guess what, shooters are made with controllers in mind first right now. It took then time but they changed how they made the controls so it would work better with controllers. How can you expect not the same thing with new devices. Next gen will probably see a new version of the Move and K2 and hopefully a new controller for Xbox, be sure to see gesture based games to take over.

The Wii is not capable of as much as the move is dude. The controller tracking on the move is much better and doesnt just track motion but speed and power, hence why in the Fight you need to put far more effort than in Punch Out. It's also a harder workout on the upper body. The Move controls are the perfect marriage (as I've said before) of similar but more superior tech to the Wii (more buttons on the controller for more actions) and more powerful PS Eye model including voice command/recognition but less powerful than the Kinect which solely relies on three cameras. The Kinect allows you to move on stand in a 3D realm and be tracked without a controller but you cannot properly control movement going through the depth of a realm. The Move allows for solid movement throughout the 3D realm and allows manipulation. As proven the move is the most accurate shooter controller as well in FPS games like KZ3 where shooting demands proper movement and aiming. Control you could only dream of for the Conduit franchise on Nintendo. When you're accurately controlling KZ3 better than the Conduit that tells you something. Thats true 1:1 tracking.

The move is basically created for precision gaming and if you go to review sites this is the motion control meant for the core, because of all the buttons it has. If theres any motion control that alienates the casuals its the Move. It does what the Kinect and the Wii do combined. Simple. The Move is the only motion controller which can prove a threat to Keyboard and mouse games in genres such as RTS, and FPS. Ive seen the thing manipulate a RTS style demonstration in full scalable 3D realm. This makes the screen your chess board, which is extremely sick and you can control it like minority report. Kinect is more for families and kids and will not step away from that position because it cannot. Its used for simple tasks because simple gestures is all it tracks.

http://www.youtube.com/watch?v=8cvBKgn7hd8&feature=watch_response