| oniyide said:
I probably worded it, wrong. I appreaciate that you might not care, but people dont like getting late ports of games and have no added features. Its really a buisness think, IMHO. What would be the incentive to buy a game released a year later at full price?? Late ports dont usually sell as well anyway so releasing a late one with no incentives to buy it would be suicide IMHO. |
Oni, it all depends on whether the owner is multi-plat or not. Many customers only own one console, hence the huge discrepancy between say PS2 sales and GC+Xbox sales. That's a normal generation. The current one was fragmented, so it was a little odd, but normally there is one main console. The worst case gap is PS2 to peers is 153.68Mil - 24.65 (XB) -21.74 (GC) = roughly 107Mil. There were 107Mil purchases that were single-console, unless they were re-purchases by the same customer (which probably happened quite a bit due to remodel and whatever other reason, like 2 dvd-players per home).To be nice, let's say 50Mil are single-plat buyers against another 40 some Mil which were multi-plat, let's say.
If someone owns only one console and needs a game, he won't care whether it has extra features or not, wouldn't you think so too? For the multi-plat owners what you're saying is true, but bare-bones there is a market even for a vanilla port imho. Then if they want to add extra features, all the power to them. But in terms of business strategizing, a vanilla port is completely feasible, imho.
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Lets put it this way. If TR was released next year for WIi U at full price and barebones, you really think Ninty fans for the most part would be happy with that?? Especially since by that time it would be available for the others a year and cheaper?? I doubt it. |
If they never owned an HD console and are part of a good possible percentage of people who only owned a Wii, portables or older consoles like the DC or the PS2, then yeah, that customer would be very happy. A bare-bone port should be priced a tad higher than its counterparts, simply for retail reasons (you don't want it to look cheap since it's a new release) and not because it cost much more to release, especially with what we know about porting 360 games to the Wii U (apparently one of the features in the sdk featureset, can't find the source though ... I looked for it).
You might want to think this one through.
@RE4-Wii, it was, most likely released at budget price since the studio had probably already capitalised much on the title already.
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Wii got a lesser version because its hardware power is LESSER. Again you cant fault Eidos for that, thats like I asked you to fit a monster truck in a two door garage. Good to see we're on the same page mostly |
Me too :) I agree about the Wii having lesser power thing, I've always agreed with you on that. It was Nintendo's decision and theirs to own. It didn't fly by 3rd parties and that is an unshakeable fact. Now I want to know the rest of the story. I just hope the resentment doesn't carry over to Nintendo's next offering. Seriously, the fans have had enough.







