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coolbeans said:
S.T.A.G.E. said:
kowenicki said:
No shit. Luckily it wasn't devised for such a thing. When will people get it? Kinect isn't trying to be and doesn't need to be a total replacement control system. It's an alternative for certain types if games, and it works very well in those games.


Four words: "Kinect for the core". Microsoft wants to force Kinect down our throats. I like Dance Central and all but its not a core game. Star Wars, Ghost Recon Kinect etc. All those games are better done with the Move than the Kinect and can be called core titles, but Sony needs to reach out to devs commercially the same way Microsoft does. They have a product of substance, so they need to put glitter on substance....its not as hard as they might think. Microsoft can put glitter on anything.

Who's to say they have but pubs/devs rejected the offers.  Many motion development pursuits were used on the Wii already and Move has shown no differences in overall control scheme.

The Move does what the Wii can do and also what it cannot. The Move does what the Kinect majorly can do and supports it for actual games properly. It's the perfect marriage, it just needs the Microsoft style publicity and more games. Microsoft is style, Sony is substance (in regards to motion controls and game focus)....Sony needs style or else their venture in the casual games sector will surely fail. Games like sorcery give me hope for the Move....but I dont feel like the existence of a game like that alienates me as a gamer. With Kinect it does unless you hate completely casual games. The Move gives casuals and core a reason to game simultaneously, the question is the quality of the library because the tech is there.