Ajescent on 27 January 2012
selnor said: @ajescent. Anniversary uses kinect for voice activation mainly. Change weapon, grenade, reload etc. Rather than attempt to use kinect for aiming etc on a game engine designed for a controller. It works well. The point was though, devs shouldn't be trying to adapt current game parameters to kinect body control. They should only use it if beneficial. After all you still get a controller with an Xbox. |
Oh, like what ME3 is doing. I see.