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I said that in other thread. For a "fast paced action" game the gameplay is horrible. This QTE based gameplay; is more appropriate to games that are driven by story-emotion-deep characters; because in that kind of games the characters ends up doing lots of different things every time (dancing, investigating, fighting, shooting...etc; just like Heavy Rain.

But in Asura´s Wrath, all you do is fighting, fighting, and more fighting; yet instead of making it a proper action game; the developers have transformed the game in some kind of QTE based; when it doesnt make any sense at all.

Also Asura´s Wrath, is almost a shooter in lots of parts of the game. You shoot things from your arms, and "dodge" while doing so. And you cant even dodge freely most times, because is a section that is on rails.

For an action game it is really weird; and most probably will be rated horribly.