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EncodedNybble said:
Well back on topic, I agree with the statement that

"A dedicated game console is dead".

But I don't think that "consoles" in the sense of "hardware manufactured by a company that doesn't change over the lifetime of the device with a closed ecosystem" are dead.

I will agree that for developers, it's a real PITA to have so many different platforms. I mean Netflix has to work in browser, on iOS, on Android, on PS3, 360, Wii, etc. etc. It's a real pain, but humans are humans, I don't think there will ever be 1 solid standard for chip architectures or OS.


Enter hardware accelerated HTML5 and streaming both of which are platform agnostic.

http://www.pcgamer.com/2011/12/09/play-bastion-in-your-browser/

http://web.appstorm.net/roundups/browsers/10-html5-games-paving-the-way/

In 10 years that may include traditonal console experiances as the raw hardware will be beyond most developers capabilities to "max out anyway" so the median level cross platform experaince will be more than enough for the vast majority of gamers. Not that there aren't still issues but where there is money to be made business will find a way.



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