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Ajescent said:
Rainbird said:
Panama said:
Ajescent said:
I'm still calling Bullshit on this, on the grounds that headsets exists!

Also this is a good point, I fail to see why the standard 360 headset does not have this functionality.

Kinect contains hardware that aids voice command interpretation. If it was to be done through a headset, the developer would have to invest a lot more in creating solid voice recognition, than is required with Kinect.

Seeing as I can do voice work with my 1998 headset that came with my teach yourself GCSE French, I think it's safe to say Kinect is not the kingpin on this front. I'm sorry to say but I feel this is obviously a marketing ploy for Kinect.

When this feature was announced at E3, Gametrailers asked the MS guy (can never remember his name, Mr smiley, the one who does the E3 presentations) if it was really necessary to use Kinect on the grounds that headsets exists. The guy admitted it was necessary to use Kinect but they still wanted to.

You can do voice commands with almost any kind of microphone, it's just a matter of how much effort you want to put into it. Kinect is built in such a way that voice commands are easy to use in a game. 

Proof can be found here:

"Mass Effect executive producer Casey Hudson says BioWare is bringing voice commands to Kinect and Xbox 360 because Microsoft's sound and motion-sensing controller is doing the hard work of voice recognition. Kinect's internal hardware is what makes it possible—or at least much easier to get voice commands working—not just its microphones."