theprof00 said:
shooters aren't possible on handhelds because the control style that people are used to on the consoles is not readily available on every handheld that's ever been out. Vita thankfully doesn't have that problem. low hardware doesn't result in low game sales exactly. Not enough games results in low hardware. Again, thankfully the vita will not have this problem as every major western developer is behind it. Previously these companies had nothing to put on the psp, thereby resulting in less sales for the console, and thereby less overall sales for other games. But Vita is capable of running these types of games that a lot of western devs make. A console needs games to sell. |
@bolded as much as I agree that all the previous bottlenecks to having high def games on a handheld are evaporated by the Vita, the fact remains that a small screen has rarely been a good fit for the fps genre. The future may prove some of us wrong though. In the mean time none of us can see in the future so it isn't a complete assumption.
Added: to your advantage the Vita has the dual-analog, a bounty for console fps'. But the uncertainty remains due to the insurmountable small screen, unless they later release an XL (which they should!!).







