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RolStoppable said:
Train wreck said:

Nintendo's cash cow has always been and will always be its mobile division. The majority of its profits is earned from there, so throwing up a chart with "Wii launch" when there are multiple drivers of profit growth for Nintendo is disingenuous. That said I have always been critical of Nintendo and alot of their hot starts and the Wii had just that, a hot start. I personally felt people were buying Wii's for the wrong reason, more of a profit motivator (i.e. I could buy a system that has chronic shortages and resell it at a higher value) than for a actual video game system. Once the novelty of the rarity of the system wore off and it had to sell by the merits of its game, that when the break happen and Nintendo has never been able to recover. Sure their first party titles were selling gangbusters but that crowded out 3rd parties who never had the opportunity to achieve the level of success on the Wii platform. Nintendo had the #1 device in the living room and lost that battle of the living room and is finishing up this generation on a horrific note. That wont translate well for the WiiU.

Why did you feel this way? Looking at the situation in the most simplistic way, if somebody buys a product to resell it for profit and if this method works, then it must mean that there are a lot of people out there who really want the product for what is. In the Wii's case, it's a video game system.

You see, if you are able to apply basic logic, a lot of things become easy to understand.

If you are chasing a ever higher price, at some point you will be left holding the bag, ie buying a system that is worth 250 for 600 and finding no enjoyment in it, knowing you cant get any more for it.  It collects dust as the main reason you bought it has no function anymore.

Simple logic indeed