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TruckOSaurus said:
Mummelmann said:
Never mind a delay, I just hope they won't go Bioware and Bethesda on us and construct the game's UI, controls and general tech around consoles. That would be a swift kick to the nuts for me.

Ahhhhh! So that's why Skyrim's spell/weapon switching is completely retarded!


It was unbearable to me, especially the inventory system and the lack of precision and intuition in it. I downloaded and installed the "QD Inventory" mod, works wonders for inverntory and displays value/weight ratio but the switching between weapons, spells and other skills is still fumbly as hell... Morrowind and Oblivion sported something as simple as a radial numbers menu for weapons, why the hell remove that from the PC version and force you to pause the game, scroll through a menu that gets long as you gather shouts, spells and armament and then enter the game again to attack. Silly.

Click 1 for Deadric Dagger, click 2 for Daedric Longbow etc. Who could have thought of something that earth shattering in a game where you switch a lot...