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Xxain said:
Euphoria14 said:
The fact that I play most of my smartphone gaming at home, relaxed on the couch and prefer to play RPGs proves wrong this idea that handheld gaming is meant to be "bite-sized".

I want my Gravity Rush, my Uncharted, my JRPGs, etc... I want my small games too, don't get me wrong, but to think that Sony is making a mistake because they are launching with a game like Uncharted is ridiculous.

So what would you suggest they do, just launch with no care for those gamers at all? Don't make games like that and instead just make your Lumines, Little Deviants, Escape Plan, BlazBlue, UMvC3, Wipeout plus all the stuff already on PSN? Why complain if they are already coming out of the gate catering to all sides?

Doesn't seem all too bright to me.



your just stereotyping - RPGS can be tailored to be handheld appropriate, you know that. What I am taking about is taking games like Uncharted and just slapping them on handheld. Look at Mario 3D( console styled Mario) its 3D Mario Tailored for a handheld xxperience. <--- thats good.


THat's simply not true. They've taken tons of steps to make Uncharted more portable friendly. Look up any video that features platforming in the game and you'll see just how accessible they've made it. Also, last I checked, RPG's have never really been considered pick up and play or bit sized games. They're pretty much asking you to spend hours each session.

I don't understand your argument. Mainly because you're only talking about one game being a problem at launch when they're launching with over 20. Tons of which will be lower priced and accessable titles like the one's that Euphoria14 has mentioned but you seem to ignore.

I've played a bit of Mario 3D land and you know what? Didn't feel much different from Mario Galaxy to me.



4 ≈ One