zarx said:
The decision to go to 512MB may have cost them billions but I doubt they regret the decision because not only would their games look a lot worse than PS3 but they also would have to have cut features like cross game chat. And it also serves to show the power that Epic have and why I would not be surprised for Samaritan level tech to be what manufacturers end up shooting for just because Epic says that is what they should be shooting for. If they were shooting for a 6850-6950 level GPU why use 2 GPUs for dev kitts why not just use a 6850/6950? It's clear that if dev Kitts have dual GPUs then whatever GPU they end up using is going to be roghly equel to 2 GPUs otherwise why spend the extra money putting 2 GPUs in the dev kitts when you could just use 1? The GPU will be at least = to a 6970, most likely it will be bassed on the seccond generation GCN (Graphics core next not gamecube) midrange GPU HD 8750/8770 level. You seem to be forgetting that these consoles will have the advantage of 8 years of tech advancement on their side not the standard 5-6 for a console generation. And that whatever tech MS and Sony will be using will be cutting edge tech in 2013/2014. If they were going for the throw everything in PS3 design philosophy we would be talking a 12-16x leap over the current generation. After 8 years anything below a 10x leap is conservative compaired to last generation. Sony also said that they weren't planning to take any loss on the Vita and look how that turned out, they lost money on each one sold and managed to deliver a system that was 4x more powerful than current available tech (iPad 2) and probably 6x the 3DS which is 2-3x the PSP. |
^This
Yay!!!







