Could write a story on this one.
-The ability to finish any dungeon you want at anytime. (Expect the last one of course)
-Get rid of the fetch quests
-Get rid if the puzzles I hate'em
-Make the game skill focused. I want it replayable
-Make the game hard and blood rushing like some of the rooms in the original
-Make the items act like weapons. If I want to beat the game using only the slingshot I should be able to do that
-Keep the motion controls but make use of the shield more
-Make the Dungeons like mazes where I can get lost(Would make me feel scared since I'm struggling to survive and can't find the boss)
-The upgrade system get rid of it. This isn't monster hunter. I want to be able to get swords by finding it or doing special tasks or buying. Anything is better then the upgrade system
-New content. No more Water,Fire,Grass or whatever theme dungeons. They can have places like that but don't make it any theme dungeons. Sorta like ALTTP Skyward Sword did this part well in parts
-Make more different types of enemies
-Make it so I can beat the game on a weekend. I don't want to spend 4+ hours just to get pass one dungeon
All that I could think of so far. My wants are here to be judged








