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http://www.gameguru.in/features/2007/23/xbox-vs-wii-a-comparative-analysis/

Very interesting stuff, which comments from two different developers.

It's a good length article, so if you don't feel like going and reading, I've posted some highlights.

"Well, the verdict is that the Wii has more processing speed than the original Xbox and can allocate more memory with its 24 Mib internal programmable memory whereas the original Xbox had only 64 Mib memory to play around with. The problem with the Xbox’s Power P.C setup was the fact that even though it clocked at higher speeds than the G.C. it was far less efficient to work round with, it would take a considerable amount of time and resources to actually understand the working architecture, so a game as fluid and beautiful as Ninja gaiden took a long time in the development room.

"A Wii is technically 1.75 faster than a GameCube. making it easier for developers to understand what they have to work with, this debate applies to the current generation as well even though the PS3 has a really powerful Cell processor but the way the developers are able to milk this power depends on time, F.E.A.R is a classic tale of this epic power struggle. it looks like a horrendous port of the original P.C. and the 360 versions, even Resistance has been tagged as Ps2.5 game rather than being a full fledged PS3 game, second generation PS3 titles like MGS4 and Killzone 2 will perhaps show off the true power of the PS3.

"In a nutshell the X-box may pull off a Twilight princess (hypothetically speaking… no need to butcher me on this) but it will take a longer time to develop, more time equals more money and less profits."