Okay - serious response this time.
I don't think it was a terrible year, but as ever Sony seemed to suffer bad luck in some cases (the issues affecting Motorstorm launch) or just plain bad release schedules - LBP2 delayed post holidays.
TBH I think Sony still seems somewhat lost with how to market this gen - particularly in US.
LBP2 should have launched with a great family bundle and Move support - even if they had to draft it extra staff for MM to help out - for example, not when it did.
KZ3 - as with the Resistance franchise - keeps changing aspects of gameplay/feel which means - like Resistance - the franchise seems to draw in and lose people each time it releases a new title rather than building a steady demand base (like Uncharted say).
But I don't think it was horrible. PS3 based titles do sell over longer periods, party due to geographic spread and partly due to demographics, so I do expect inFamous, etc. to end up with okay sales.
I agree though, of the new IPs, only Uncharted has really clicked as a new exclusive for PS3. Mind you, I don't think that's too unexpected - Gears is really the only significant new 360 IP. The reality is few titles really click to huge levels, and currently most of these are multi-platform - Elder Scroll titles, CoD/MW titles, Battlefield, Assassin's Creed, etc.
This year (Uncharted aside) PS3 simply had more decent exclusives release vs the big hitters (God of War, Gran Turismo, etc).
So I don't think it was terrible games sales wise because I think you are expecting too much of mid tier franchises.
I do think overall though, with currency issues, continued problems with their overall business as well as external events Sony didn't have a great 2011. But to be honest, as a company they're not going to have a great year until they sort themselves out a lot more than they have as a business (assuming they ever manage to do so).
Try to be reasonable... its easier than you think...







