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Tridrakious said:
That's an interesting editorial from GameInformer. But after the PSN outage I think Sony wanted to return to basics. Focus on the fundamentals, promote the fun stuff.

That also explains the price this year as well. Sony tried to do everything they could to improve their image with the mass market. User Generated Content is not something that drives mass market appeal. inFAMOUS 2 and LittleBigPlanet 2 both have sold over 2 million in under a year and not released in a holiday shopping window.

We will see Sony getting very aggressive in 2012. Mark my words. The PS3 might be able to stay flat sales wise, but PlayStation as a whole will be firing on all cylinders.

I kinda agree with most of the stuff you have said above. 

I personally dont think the play, create, share thing is that great. It worked with LBP because it was new and innovative, and you could create a whole range of very different levels involving fpses and other genres. That same freedom is not offered in other play, create, share games such as Modnation and Infamous2. Modnation focuses on the creation of races/characters (?) and I2 on missions. A pretty good thing to have and one a number of people enjoy and one that extends longevity of the game but its limited in what it can do, and from sales clearly not a huge drawcard. Perhaps its simply a matter of sony not emphasising these features when promoting games but I really dont see it increasing sales too  much even with greater promotion.  



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