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ishiki said:
Mad55 said:
DarkDesent666 said:
Mad55 said:
The developers of eternal sonatas games have never sold well their previous titles have done worse so ill say thats not a good argument really and tales sales are proven to sell better on sony in japan ill give you that but in the western world its harder to tell as vesperia 360 may be the second best selling tales in the U.S. behind symphonia graces f will help better gauge all that though. I just think jrpgs can make a profit on either console if done right and i wouldnt say that the ps3 is the only place where jrpgs can shine and make profit. 

Sales alone don't make profit. They probably spent more making the games then ever before, espcailly since it was their first multiplat game and this gen multiplats have been more difficult and costly and they had to go back and add content for ps3 and they had to deal with. I didn't say ps3 is the only console jrpgs can shine but it's obvious that if you are making a budget game that it'd be prudent to only put it on ps3 rather then ps3 and 360 and especially rather then 360. Obviously the money MS was giving out was the only thing that even made it remotely worthwhile as neither company is releasing anything on the 360 and doesn't seem to be ever in the future. Also I don't think the games advertised when they released on the ps3 so if they got those sales with out advertisement or with less that says alot and really changes how the profit is spilt up.

You say sales alone dont make profit and state no other means of getting the profit. Just because a company doesnt make a game for a system again doesnt mean its because it did bad. The eternal sonanata developers release a game every blue moon their more well known for sound design what kind of expectations do you think namco had for that game givien the develepors history.Developers like hirunobu have stated they meet expectations with their games like blue dragon and lost odyssey. in my opinion making a budget jrpg only really benefits the ps3 more in japan not anywhere else. Also in another post you said the ff13 was hindered by the 360 bascially wheres the proof of that? You seem to be reaching real hard the developers have stated that they put everything they wanted to into 13 to make it complete. Your always gonna have extra game assets around from things that didnt fit or werent really needed. 

particularly... since the only thing the 360 can essentially do everything the ps3 can except hold 50gb in videos. I mean, the game was not magically linear because of the 360. It was a design choice. As was lack of Interactivity. Other games JRPG's on 360 have shown and as FFXIII-2 atleast in reviews seem to have pointed out, it's entirely possible to do all those on the 360.  I still enjoyed it though, as I found it addicting and fun. But I understand the faults, and the reason why people would dislike this game.

If your making a budget game, the PS3 isn't really the best platform for JRPG's, particularly in japan, the DS and PSP were. Which is why many went there.

Ill agree with all of that lol.