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BasilZero said:
Galvanizer said:
BasilZero said:
Galvanizer said:
Runa216 said:
What happened to Square (Enix)? They used to put out phenomenal games in rapid succession:

1987 - Final Fantasy
1988 - Final Fantasy II
1990 - Final Fantasy III
1991 - Final Fantasy IV
1992 - Final Fantasy V
1994 - Final Fantasy VI
1997 - Final Fantasy VII (longest wait to date)
1999 - Final Fantasy VIII
2000 - Final Fantasy IX
2001 - Final Fantasy X
2002 - Final Fantasy XI
2006 - Final Fantasy XII
2009 - Final Fantasy XIII
2010 - Final Fantasy XIV

Seriously, most iterations were released within a year or two from one another, yet now everything's spaced out and at this rate we won't get VsXIII till 2013, XV 2014 at the earliest.

The hell....and 8-10 are some of the best games ever and they made them all with only a year between each release.

I don't know what the reason is but maybe SQEX should hire more staff for each team so the games have a larger workforce and therefore quicker dev cycle.

They stayed true to the same core mechanics and improved the game system after each installation. It wasnt until after X that they decided to go on a "New" path which involved reworking the gameplay formula which is why we've seen FFXI (Online) , FFXII (MMORPG like non online action RPG) , FFXIII (Somewhat turn based but with MMORPG like strategies , i.e tank,healer,attacker), FFXIV (whole new online gaming system) etc..

I'd say they started on their new path with FFX. That was the first game to get rid of the world map.

True true, X was the first to have a huge amount of changes to it:

-New summon system
-Less equipment slots
-Lack of a world Map
-No airship travel (Manual like the older ffs)
-No EXP lving system

It did have an EXP levelling system, but it wasn't levels, rather individual stats, and gave you choice of how to develop your characters