TWRoO said:
Had you connected your Wii online so it could actually get the update? I didn't actually know about any SW update, I thought it had been a hardware problem, then again I had no experience if it as it was definately limited to launch window consoles (like December and earlier) and I bought mine in February 2007. Whatever the failure rate of those early models though, the Wii is still easily the most reliable of the current three (of course Nintendo chose to advance chips in terms of size and power consumption rather than cutting edge graphical specs, and the Wii doesn't have a HDD... Less power means less heat, add that to fewer moving parts and it should have the lowest failure rate) It's probably more reliable than the original Xbox too, despite the difference in mass production numbers. As mentioned earlier though, the GameCube is king of disc based reliability. as far as I know the only common problem it had was that after a few years, if it had some extended play periods under it's belt the lens over the laser could warp and cause the occasional disc-read error. I got a couple of DRE's late in my GC's life (2006... bought in 2002). people always seem to forget PS2 for errors, I reckon for the PS2s bought between launch and it's 2nd Christmas (or thereabouts) the failure rate is probably close to the X360s of the same period from launch. Although admitedly those PS2s have had an additional 5 years to fail in, and come 5 years from now a working (non-repaired) launch X360 will be an incredibly rare thing. |
My Wii was connected to my WiFi from the day I first got it, hence the reason I used WiiConnect24.
As for your second sentence, maybe it was fixed in a hardware upgrade, I have no idea.
As for the rest of your post, I absolutely agree with you.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)