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I honestly wish more games would have slow building starts like this. Half-Life did with the train ride in at the start, no shooting, just setting the tone and atmosphere and introducing you to the game while you were confined to a train carriage, only able to look around.

This approach works for me, it draws me in and heightens my interest. I loved the village chapter in U2, a respite from the intense action so you could just walk around and explore. In fact the Uncharted games probably have the best pacing I've ever experienced in games.