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SvennoJ said:
Michael-5 said:
SvennoJ said:

I don't know how they did it but you can get 1.2mm vertical accuracy with gps. Maybe they used a high tech road survey vehicle with precision accelerometers and a few precise gps measurements at set points along the way.

Trial mountain is one of my favorites too. A great technical track. Only every time we played that in splitscreen in GT2 we always slowed down before the last corner, not wanting to be the one in front getting used for braking :)

I don't know if more cups would help, they are the most boring, grindy part of the game. The driving is great but there were only a few that were exciting from a racing point of view. My own fault of course for upgrading the cars. Yet it would be nice if the game could match you.

Road vehicles will be prone to bumps due to the suspension working. They likely walked the entire track, took photos, and used a GPD along with a gyrometer, and appropriate devices to measure distance and elevation.

LOL getting used for braking. This is why GT is second rate for me. Physics and car/track models are excellent, but some of the game decisions are terrible.

IMO more cups is needed. Later in the game you will need to repeat races to generate enough money to buy the car you need for later cups (like the Formula GT car), and like I said, that's just poor design choice. At least with more races (and more variation), you can have more fun grinding to that point. I mean except for the endurance races, the cups total something like 30 hours. Add specials and licencing, and the game isn't that long.

It's the quality of the gameplay that keeps you coming back. Suck though because I'm levels above my friends.

Next summer I will have access to a PS3, I'll challenge you on Trial Mountain.

Yeah, I'm glad they added the penalty system. Fun to see people try, then ghost right through you off the track. Much better then both of you ending up with damage imo.

About the cash thing, they had the weekly extra races for a lot of cash at the beginning. Winning 1.2 mil for 1 race moved things along a bit. Now you only have the 200% bonus if you play daily. There's 120 extra races or so to complete in the online single player challenges but the payout is not that great anymore.

I made most of my money with B-spec while I was watching tv or doing something else. Far from ideal, but 3 20mil cars hurt a lot. If only the payout for online races was higher. GT5p had a much better balance for payout between expert online and single player races. I kinda miss the system of a couple specific online races to focus on too. (matchmaking was ...ing slow though)

I'll see you on Trial mountain.

Yea, I agree, but with a 5 year dev time, I expected more from GT5. The design choices feel too dated (penalty system and grinding).

Still it houses an excellent sim engine, and is fun to play just with friends. I really loved the Specials too.

and there is much less grinding then before.

I hate B-Class. I almost never played it with GT5 and managed to make enough money to get the Formula GT car with A class and just not buying any other car (you can beat pretty much the entire single player with 3 cars, Nissan GT-R, Corvette ZR1 with mods to race spec, and the Formula 2000).

I hate how sims (Forza and GT) require you to play in B-Spec type races to get full trophies/achievments. Waste of power and time.

P.S. As for your 80's elimination computer program. Good luck! However I think a lot of forums have systems which detect autoposts and block them. Also it's every 2 hours now.



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