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pezus said:

Lol at most of the responses in this thread (I'm looking at you spurge and MDJ!). It's really funny to read because you're just going in circles. Who would think this game didn't profit? GT5Prologue paid for the dev cost and advertising cost by itself and GT5 was most probably pure profit, plus incredibly good DLC sales.

well if you noticed my lowest end projection, showed what i really thought which was $80m. the other were thought's and very high end estimates. i expected these comments, so i'm not bother by them.

you say i went in circles right? well the point of that was to cover any holes that may occur in the process. i didn't expect to get it right, but close enough is fine with me.

Remember, i said i doubt it cost anywhere over 100m, but based on other budgets and thoughts in general i came up with some pretty high numbers. hey give me some credit for the range of scope i used. low end, i was 20m off, not to mention i listed the games that cost more then 100m or came close, like GTA4.

i new GT5 couldn't have cost more then $100m. i expect to continue to get hammered for those projections, and i'll be refreshing this thread all day to explain how and why i used a wide scope. i'd think you'd be use to it by now. hey the best argument is an open one, be best scope is a wide one. i just came up $20m short.