TWRoO said:
Well you mentioned earlier: "no other Mario Kart has 2 player Grand Prix. How else am I suppose to unlock tracks/characters, alone?" as if you wanted to be able to unlock stuff with 2 players. ---- I don't have a problem when people give valid reasons for not liking a game, Double Dash was to me excellent, but I can understand if people don't like the 2 character kart idea... you can't argue against it having the best setup for local multplayer though (hell it probably has the best structure for LMP of any Nintendo game) I mean it was possible to have 16 players FFS! (or if you don't like 2 to a kart, 8 players). Here are my pro's for MK64: - Battle Mode retained what was good from the SNES version but made it 4 players... I rate MK64s battle mode equally with the Wiis, but the Wii gains massively by having online 16 player arenas... but could have been SOOOOO much better had it allowed 4 teams. I just looked at my full list... I rated MK64 in 89th out of my 114 games, it's hovering over the area of games between games I don't regret buying, and games I regret buying (luckily with MK64 I didn't actually buy it, it was my sisters and eventually became mine). #95 - Micro Machines 64: Turbo |
Yea, but Mario Kart Wii doesn't feel like that major of an improvement over Mario Kart 64. Graphics, physics, and game mechanics are not that differen't and Mario Kart 64 felt more balanced. In Mario KArt 64, if your good, your fighting for first, but in Wii, if your just unlucky, your mid field because most items affect more then just 1 person.
Also even if quality wise MKWii and MK64 are the same, MK64 came out in the mid 90's. It offered all this 10 years before MKWii. MKWii might be a better game now, but it has a higher standard to compete with now. I expect MKWii to do a lot more then MK64, not just a little more, and for that reason I still find myself going back to MK64 to play, well a more balanced game.
MKWii starts with 16 tracks, like MK64, but 8 of those are retro remakes..So in reality MKWii has less then MK64, and when you get all 32 tracks, the amount of content doesn't feel that drastically different.
DD is good too, but I just don't like the introduction of drifting, and 2 player kart racing.
I never said the carts are faster in DD then MK64, I said they are probably as responsive, but because there are two karters, it feels slower.
The reason I feel MK64 has the best gameplay is because the formula hasn't been changed much since MK64. Mario Kart Wii and DS almost feel as if they run on the same engine as MK64.MKSNES and GBA feel different, every other Mario Kart feels like MK64, with minor touch ups. So to me MK64 had the best gameplay because at the time, what it offered was incredible, and Nintendo did such a good job with that old MK, that since then they have only been able to repeat themselves, and add some new items, and improve the AI. However I think the items in MKDD and Wii are too cheap sometimes (Bullet Bill?), and MK64 to me had the best balance.
Also battle maps on MK64 were awesome. Now they feel washed down for simplicity. I mean Skyscraper in MKWii (it's in Wii right?) has a wider track and boosts to jump over the gaps. That ruins the map, I loved it because it was hard.
I don't feel any difference in physics from MK64 to Wii, and good point about MKWii being slower then MKDD. That's one reason I don't like MKWii as much as MK64. It's too watered down. I loved the difficulty in the 64 and SNES iterations, ever since then they have made the game too easy.
I completly disagree with you about your views on MK64. I think compared to all the MK's it had the best track selection. MK Wii's tracks are pretty, but the tracks themselves don't have as many secret shortcuts (difficult ones), or just interesting sections (Bat Cave in Banshee Boardwalk). Also MK64 had the best battle, newer Mario Karts have dumbed down the map difficulty. Tracks are too wide, and most don't have holes in them, and there just aren't enough tight areas. Also MK64 has the best balance of weapons, since MK64 the only good new item introduced has been the tentacle ink bomb thing.
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