greenmedic88 said:
There's no reason for MS to "counteract" Nintendo's Wii U. The only reason why they'd bother with another complete hardware redesign would be in the interest of packaging, more specifically, cheaper packaging, ie. smaller size, smaller die process for GPU/CPU, smaller PSU, etc. etc. I don't think anyone would be fooled by marketing tactics that they were buying a new console from MS even though it would probably please current Xbox owners who wanted a second or third Xbox 360. By the time the Wii U releases, MS will already have a huge price advantage which would only be offset if Nintendo launches with The Best Debut Line Up Ever, which we all know never happens in reality for any new console. What you'll have is a $200-250 Xbox 360 (including either HDD or Kinect sensor) with a 7 year back catalog of games with new games still in development, versus a $300-400 Wii U that will be getting the obligatory Nintendo developed titles along with the same third party titles that will be showing up on the Xbox 360 and PS3. |
Well 2012 is a pretty decent year for further revisions to the design:
Kinect needs to be revised to be simpler and cheaper to manufacture as well as to be able to cope better with smaller room sizes.
Xbox 360 needs to be revised to be cheaper to manufacture and it'd be interesting to see if they want to implement an ARM chip in the design in order to support the tablet version of Windows 8. Something like an internal PSU would be the best way to simplify the design.
They haven't actually cut the price in a while, however it makes sense and they made the best decision to keep the price high during their best sales season. It really is an open question as to whether they'll cut the price to boost sales in the slow seasons.
Tease.







