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Reasonable said:

He means they think they're going to delivery characterisation and narrative that is deeper and different than anything else in the industry - and given almost all games have shallow, weak characterisation the bar they need to jump isn't that high.  In fact arguably the bar this gen for those elements has been set by ND themselves.

I hope ND will accomplish this, but I fear they will go the Uncharted-route of making the game extremely linear to accomplish it. It's still early days of course, but I'll remain unexcited until I see that ND can deliver high quality story telling without locking the player into a very strict path.