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RolStoppable said:
non-gravity said:
Mario Kart 64

Has anything introduced since improved Mario Kart?

Yes, custom GPs for four (console: Wii) to eight players (handheld: DS, 7). Racing for points is much more exciting than simple Vs. races.

My order:

  • 1. Wii - Custom GPs for up to four players, no snaking.
  • 2. Double Dash!! - Finally fixed the points system in GP mode, but sadly no four player GPs.
  • 3. 7 - Builds on the Wii game, but is on a handheld which greatly limits local multiplayer for people like me.
  • 4. Super - The game that started it all.
  • 5. Super Circuit - Introduced ranks for GP mode and came with all 20 SNES tracks on top of the 20 original ones.
  • 6. DS - Despite bringing in a lot of options, snaking ruins the game. It also feels too slow which only encourages snaking.
  • 7. 64 - Rushed to release, lacks polish. Its only saving grace were its four player modes and the N64 coming with four built-in controller ports.

Pretty much exactly how I would list them. Loved MKWii. I have not played 7 yet so I cannot say where it would fall.



End of 2009 Predictions (Set, January 1st 2009)

Wii- 72 million   3rd Year Peak, better slate of releases

360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut