30 - Minecraft (PC)
There's not a lot to say about Minecraft that hasn't already been done. In fact I Did a review for it already in which I explain in detail why it's a great game but not for everyone. me? I love to create shit, and it's still basically digital lego.
29 - Ratchet and Clank; Going Commando (PS2)
while the first game was really good and set the foundation for the series, Going Commando is what really cemented many of the series' flagship features. This game featured upgradeable weapons, more RPG elements, a new game plus mode, and various features to really refine the formula. While the plot was...silly and kind of pointless, the gameplay more than made up for that by being fast, fun, frenetic, and...various other adjectives that start with F. It's also worth noting that Insomniac gained a reputation for their silly title puns that work as double entendres which continued with basically every iteration from here on out (especially Size Matters on the PSP)
28 - Super smash Brothers Melee (GCN)
while we're on the topic of sequels that took the original and made it better, I present to you Smash Brothers Melee! While the original N64 iteration was...good for its time but hasn't aged well, Melee tightened the controls, massively increased the roster, and gave us waves of options and tricks to play with. This game has been a staple at game tournaments for years and will likely continue to do so even now that Brawl has come out. I don't like talking about it, but I've won a few local Smash Brothers tournaments in my time, but I wouldn't win anymore. People who shut off all the items and only play on Final Destination bore me. IT's all about getting the most out of your game, and you can only do that by keeping items on, randomizing the level, and randomizing your character! I've spent well over 1200 hours on this game, total...
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android