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dsage01 said:
Michael-5 said:
dsage01 said:

But why Zelda? It was so hyped for and it gave me was the same visuals it did 5 years ago when Twilight princess came out. The visuals for Twilight princess were still good (for that time) The gameplay did feel a bit renovated but the controls were still really washed out and you can easily make out within a few minutes of playing that the controls needed to be much more polished. I was bored to tears within  three hours of playing. My friend kept prompting me to play more as he would say "watch the good part's coming now, just wait one second" Unfortunately "no good part" came so you can say I'm really dissapointed. Again please don't hate on me I'm just speaking out my opinion. To some people such as my friend Zelda SS is the most innovative and intresting game they've ever played and I'm sure that's for many people on VGC as well. 

Despite the Zelda formula being largly unchaged since Ocarina of Time, I believe Skyward Sword is still an amazing game. You don't need to change the formula for a great game if the original formula was freaken crazy solid. Halo for instance has been around for 10 years, and the gameplay hasn't ben alter much.

Twilight Princess was also a Gamecube port with Wii controls tacked on later on. Skyward Sword is the only proper Wii implemented Zelda title, and I think this could make the game somewhat funner, and more "polished."

So I don't question that Zelda is a great title, of similar quality with all the other AAA titles for the year, and I disagree with you about Twlight Princess controls lacking polish. IMHO Twilight Princess has better gameplay then inFamous, I mean when is the last time you walked through a wall in Zelda? The quality is there, in all Zelda games.

Anyway, Zelda isn't either of our GOTY's, but I'm glad it made the list because it's rare to see a proper gem on the Wii, and it's even rarer to see Spike acknowledge it. I'd rather see Zelda on the list then Gears any day, even if Gears is my GOTY.

Twilight Princess controls weren't polished in my opinion. I have to give it to them by really fixing the gameplay but that's about it. The mario galaxy series were excellent no doubt about that. Easily the best Wii games I've ever played. And you can't come Zelda with Infamous. Infamous is a different type of game and in my opinion much better than Zelda. In Zelda the controls feel way too tacked on and at times unresponsive. And games like Halo were good from the start and so was Zelda. But Zelda controls just don't work on Wii. It took them a really long time and the visuals, controls, and amount of polishness really hasn't changed much throught these 5 years. If you ask me I would play Zelda on the gamecube or N64 then on the Wii.

Wow, well we just have different opinions.

I've only played super Mario Galaxy for a couple hours, but I felt those controls could have been better. They felt like a washed down Super Mario 64, Mario doesn't just as smoothly and walls don't seem as hard. Maybe if I give it another chance, maybe because the rumble pack in Wii controllers is so minimal.

I love InFamous as well, haven't beaten either Wii Zelda, so I can't compare it to modern Zelda, but I like N64 Zelda a lot better then InFamous. I choose to compare to InFamous because it's the most similar game I could think of on the spot.

My view about Super Mario Galaxy appears to be the same as yours for Zelda, lol.

Anyway though, back on topic, you agree that Skyward Sword could work for the Wii controls where TP didn't? I think it's a good game. Overhyped as heck being the only AAA exclusive for Wii in 2011 (for Americas), but it's a good game, and it's nice to see Spike, someone who has typically been anti Wii, acknowledge it.



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