SinZinDetta said: 31. Ok people and critics tore into this game but I do not see it at all. Is the combat bad? Yeah, you want a good stealth fighter get Tom Clancy I get it. But if you want a game where you feel like a agent and you made decisions that actually mattered? This game in every sense of those words. Combat was below average however never bad enough to hate. Actually picking up perks made the combat more tolerable but that is not what I loved about this game, it was the story. I beat this game 4 times and each time a few things completely unique happened in each playthrough. On my third playthrough I got a completely new ending boss and on my first playthrough something happened that never happened in my other three with my last one I was trying to get it happen. Game is filled with small decisions that impact the overall game and in my opinion was done better then any other game. Characters people hate on but I enjoyed the characters (Heck maybe favorite ever) and a deep perk and level system, I just can't say enough about this game. |
Completely underated game. Didn't make my top 50 but a brilliant game nonetheless. I still can't figure out why it wasn't rated higher. The RPG elements are very well implemented and whilst the action was a poor man's Splinter Cell/Gears, it worked well enough. The original Mass Effect had poor action but better RPG elements, yet is highly regarded. Arguably, the story RPG elements are weaker in Mass Effect than in Alpha Protocol. Shame really, I'd quite like a sequel.