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Reasonable said:
Baalzamon said:
Reasonable said:
I'll be interested to see if 2012 shows same pattern or whether Kinect will now have enough install base/momentum to see more consistent demand.

The thing (at least in my opinion) with Kinect is it is a seperate piece of hardware, but requires the original piece of hardware.  This in and of itself puts a limit on what Kinect can do in regards to sales.

How much of a limit?  It is impossible to tell, but there will always be the people that either:

A.) Don't want/like it as an add-on

B.) Don't wish to pay for an additional accessory (they feel what they have is already enough)

This isn't to say that future sales will not still be very high, it just needs to be considered when looking at the potential success of Kinect throughout the future.

Yeah, that makes sense.  I guess if you have 1,000 Kinects given as gifts then a percentage will actually be (politely no doubt) ignored if the recipient has no interest.  Follow up sales will therefore be lower as they would be driven by the true, active base vs the larger base.

I now have the image of some 23 year old Gears and Halo fan getting the Kinect with Gunstringer/Adventures bundle from his aunt and rolling his eyes in my head.


Actually to be honest with you its just that Vgchartz seems to have a lot of trouble tracking software that isn't "large scale".  Lots of more casual mainstream games like the Cabela's Hunting series and many others are significantly undertracked on this site.

Its currently happening with Dance Central 2, Kinect Sports Season 2, and a some of the more niche / casual Kinect games.  Trust me Kinect is pushing software.