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I only played the original for the first time two or so years ago on Wii. It's a very polished, highly atmospheric game, and it's quite surprising how well it holds up after ten (!) years. It must have been mighty impressive from a technical perspective when it launched, and the core mechanics are still fun to this day (though control of Luigi's movement might need some reworking to be more intuitive).

With that said, the game is so short it's understandable people were a bit miffed when they first got their hands on it. It feels more like an old handheld game in its scope and duration than a full-blown console experience - a very polished, very small game with limited replay value. Reminds me of Metroid Other M in that sense.

I'm a sucker for atmosphere (which is why I liked both games) but it never had the longevity and lasting appeal to become a true classic, not as a fully priced game. I've noticed a lot of Nintendo franchises often start off as small, rather limited games and generally I think this is a good strategy as long as you get to revisit the concept later on and flesh it out more (I'm looking at you Pilot Wings Resort, Steel Diver, Mach Rider, Pac Man Vs. etc etc. Hell even less successful ideas that could have been awesome a second time around such as Metroid Other M, Wii Music, any game from Skip, and so on..)

Hopefully the sequel can expand upon it enough in order to fulfill its initial promise (like Pikmin 2 did, or Endless Ocean 2, or StarFox 64 or ExciteBots - though that last one bombed terribly...)



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club