| Carl2291 said: Should have been a PS3 exclusive. |
On the off chance you are serious
lets see hardcore exclusive ARPG with little advertising closest thing would be Demon's Souls which took 104 weeks to reach 1 million copies sold. The Witcher did that in one year and The Witcher 2 took under 26 weeks with one less region. Looks to me like they picked the right platform for the game TBH especially with the higher margines of DD on PC vs console retail.
And as they say in the interview
"Like in every society you have a small percentage of thieves. They will rather steal than buy; but statistically speaking that’s just a fraction and we should not be bothered with them. I strongly believe that you can convince almost any gamer to buy legal games if only you have the right offer for him/her.
When analyzing piracy, you should look at every single country. Why, for example, is the piracy rate higher in Poland than it is in Germany? It does highly depend on your average disposable income. 50 Euro for a German gamer is quite some expense, but for a Polish one (who earns on average 3-4 times less) it will be a much more difficult decision. You can ask the same question in every single country, and you will have different answers about the affordability of games. Plus, you have to add the cultural specificities, how people consume games, is buying game in their country a normal thing or are they not used to it (like in Poland in 1994), etc.
Let’s also not forget that the life of the game does not end a week after its release. If you are honest with your gamers, treat them fairly and support your title, they will support you back, spread the word about your game among their friends, and ultimately go get your game – be it on a sales promo at GameStop, Amazon, Steam or GOG.
Witcher 1 was originally released in 2007, then in 2008 we released the Enhanced Edition. In the first year we sold 1M units, and most of it was in the area of $30-50, while the other million (we just reached 2M) was sold over the next 2.5 years. This shows that if you care for your game and gamers, they will support you. I am sure that lots of these guys played TW1 in a pirated version first. I am really happy they liked it so much that when they had a chance and could afford it, they decided to get a legal version. That’s how we treat piracy."
"PC is and will remain super important for us. Due to its nature and constant evolution, PC will always be the most powerful gaming platform, and we will do all we can to deliver the best possible games utilizing the power of PCs. We are PC guys at heart, and nothing will change that."
@TheVoxelman on twitter







