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padib said:
Konami added to brawl despite Snake's relevance on the Nintendo home consoles for decades (apart from Twin Snakes). So there is at least one exception to the Cause and Effect 3rd party thing.

Then, you have that the 3rd parties actually horded to Microsoft, not Sony this gen. So there's another point and begs the question, had Wii been more powerful and been loss-leader would 3rd parties have also flocked to it? Was it only a matter of performance. If true, that would mean explain that 3rd parties wouldn't mind putting their mascots on brawl because they didn't isolate the Wii for nothing, it was a matter of graphical prowess and that's all.

So, Smash on the Playstation will have the same appeal as Smash on Nintendo when it comes to characters, as each chars appeal to their fanbases. As for design, as M.U.G.E.N mentioned levels and dynamics that's a whole other story. In terms of business and market appeal I believe Smash wins many times over SF4, and if it gets proper online it will kill. So I hope Sony goes the way of Smash rather than the way of SF4. I love both games, but for very different reasons. For a brawler Smash-style is the way to go imho!


You're veering off into a point noone is trying to make.  The statement was that Nintendo fans clamor for Nintendo characters when a new Smash Brother is announced, and Sony fans seem to be clamoring for 3rd party characters which shows that Sony doesn't have as many memorable characters.  The counterpoint was that Nintendo doesn't currently have as many relavent and current 3rd party characters.  Which could be why Nintendo fans don't clamor for 3rd party characters as much as the Sony fans do.  

Why the Wii has less third party characters, or Nintendo's ability to get those third party characters into Brawl if there's a fan desire for it has absolutely nothing to do with that.  The argument is simply why Nintendo fans clamor for first party while Sony clamor for 3rd (assuming that that observation is even true).



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