| KBG29 said: -snip- |
And I 100% agree that it would be nice to have games like Borderlands run with the sort of graphical fidelty that Uncharted 3 does. But I believe it's also hitting the law of diminishing returns. If you have a console with an SSD and state-of-the-art graphics and processing capabilities, games like Borderlands and Fallout 3 can look much better than they do on the PS360, but what portion of the console userbase really cares about getting 1080p rather than 720p? 60 FPS does make a difference, and I hope it becomes the norm for the next generation, but I doubt most 360-owners really care about the difference between Bulletstorm on the 360 and on the PC for example.
And even though open world games can't match the linear games in graphics, games like Red Dead Redemption still look great on consoles, and I really don't think a significant hardware upgrade would make the experience you get in the game proportionally better. Having a $300 console launch with innovations in functionality as its main focus rather than a $600 console with horsepower as its main focus should provide a greater advantage for developers as well, as it should be easier to build a useful userbase.







