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Xxain said:
Mad55 said:
Xxain said:
Mad55 said:
Xxain said:
I have to point something out... lot of ignore in this thread. Action RPGS are not progressive/Evolution of turned based RPGS. They are different styles of RPGS... so because Tekken/Soul Calibur spear headed 3D fighters I guess thats mean 2D fighters shouldn't xxist anymore right?

Thats not what im saying. Though only modifiying the turnbased systems of ff4-10 over and over will not keep people interested in my opinion. ff13 was a step in the right direction it just needs fine tuning and versus looks good so far so i say we see what they do.


Pokemon

Dragonquest

Tales

Star Ocean

Persona

ext

all have modified combat systems based on the original with no issue(other than comestics)

Man all those have different directions for me to speak about but im to lazy. But I will say that if the developers are getting tired of the system why not make a new. If you were a designer would you want to keep doing it the way the nostalgic fans want i see comments all the time "give me ff4-9 battle system and im happy" and thats crazy. tales and personas battle systems changed much more than ff has to me (exclding ff12 and 13) over the years. Would a real time system be so bad though? I mean it fits the series more than not anyway these days.

of course they changed but the Core remains the same <---- thats my point why cant SE do that? Resonace of Fate, Valkryie Profile, Wild arms4-5, Valkryia Chronicles have all shown you can still innovate with a turn based battle system. going  action just to appease mass shooter fans is silly

Ok good point, though ff12 and 13 seem to have gone the furthest with turnbased in terms of innovating in the series so if they did keep it id like to see somthing modified from those two systems not the older games.