By using this site, you agree to our Privacy Policy and our Terms of Use. Close
RolStoppable said:
TWRoO said:



Gievn what Rol has mentioned, I may be giving Super Metroid a go in the future, as it's a full 2D game it doesn't have the same issue as zelda's psuedo 3D, which is lack of control (which reminds me, why hasn't the d-pad died yet... it's not needed for games anymore)

The d-pad isn't obsolete yet, because it gives you higher precision in 2D games than an analog stick. If you had ever really bothered with 2D platformers you would know that pulling off pixel-perfect jumps and landings is much easier with a d-pad than a stick.

Actually an analog stick has it's advantages. It's difficult to shoot at angles in a platformer, and modern 2D platformers (say Shadow Complex) have more then 8 directional movement. Super Metroid for instance, isn't bad with an analog stick, you no longer have to hold a shoulder button to shoot diagnally.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results