RolStoppable said:
The d-pad isn't obsolete yet, because it gives you higher precision in 2D games than an analog stick. If you had ever really bothered with 2D platformers you would know that pulling off pixel-perfect jumps and landings is much easier with a d-pad than a stick. |
Actually an analog stick has it's advantages. It's difficult to shoot at angles in a platformer, and modern 2D platformers (say Shadow Complex) have more then 8 directional movement. Super Metroid for instance, isn't bad with an analog stick, you no longer have to hold a shoulder button to shoot diagnally.
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