Jexy said:
When I finished playing Gears 2, my K/d was about a 2.4 in multiplayer, and in Gears 3, its more like a 1.4... just because of the changes... not complaining, still like it better, but others don't like it. That's capture the leader... which is quite different in how it's played. Holding for 30 seconds and killing are far different in how you play it, mostly because you have a 50% chance to die if you're the guy trying to capture as opposed to before when you were just out to kill the leader. In my opinion, its not as fun as Gears 2 Guardian, but hey, they added in Alpha (Gears 1 multiplayer) so who knows, maybe they will bring guardian back! |
Well without change, the franchise stagnates. I like the sawed off, but I can see you others don't.
I wish Epic made a proper lancer substitute. For long distance shooting, the hammerburst doesn't offer that much more range, and is much weaker, and the retro lancer offers no range at all.
Oh yes, now I remember Guardian. I rarely played that game type on Gears 2, but I do agree, it's better then Capture the leader. I'm a KOTH and Annex fan, so naturally I also enjoy Team Deathmatch.
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