One this I think FFXIII did better than previous FF games was voice acting (in regards to those that had voice acting). FFX had fairly decent voice acting at the time, but FFXII was awful in my opinion. Now character development/back-story and what not is a different story. In earlier FF games, each character had a fairly in-depth back-story. FFXIII not so much. I personally thought the battle system was pretty decent other than the time for that first paradigm shift. They do need a more original ability system. The crystarium really was just a bad rip off of the sphere grid and the license system in FFXII kind of was too but not quite as bad. A limit or overdrive would be a good thing to bring back too. I know in FFXIII each character had a unique special move, but that really does not do it. You could not even use it until you had six ATB slots. Lastly, the linearity clearly needs to go. That was the biggest downfall I think. FF is known for its various towns and cities. The story was alright, but as the original thread states, FF needs to return to the brink of destruction kind of deal. One last thing, FFXIII's music score was phenomenal. It might be my favorite behind FFVII.
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http://games-and-guitars.synergize.co/
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