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#46: Castelvania: Dawn of Sorrow (DS)
Release Date: October 4, 2005

Castlevania: Dawn of Sorrow was the DS' first of three Castlevania titles, and the second game to star Soma Cruz (At the time I never played Aria of Sorrow for the GameBoy Advance, but since then I've hunted down the game and have very much enjoyed the game). There were a couple of things that made this game stand out, one of them being the Soul Capture system, which led to a plethora of magical abilities and forged weapons to use against the evil dead that lurked within Dracula's Castle. The game also brought on the infamous anime character design, which was thankfully only put to use in character interactions (and unfortunatley the box art...). All that said, I spent hours upon hours in the halls of Castlevania (seriously, I would play the game, go to bed, and then wake up and play the game some more), fighting bosses, capturing souls, and having a blast.

Favorite Weapon: Death's Scythe
Procrastination: I should probably finish the "gamrConnect Celebrates 25 Years of Castlevania" feature...