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Play4Fun said:
o_O.Q said:
Play4Fun said:
o_O.Q said:
The_Joker_Product said:
RolStoppable said:
The_Joker_Product said:

And you said Mario games dont get released every year and they do, you should have specified the main series if you meant that. Mario is more abundant, it has more games, 2D or 3D its still the same game, you run and jump in the 2D Super Mario Bros Wii and you run and jump in the 3D Super Mario Galaxy 2, a change of dimension or console does not make it a completely different game.

Marios had a game every year since 2005, Super Mario 64 DS, New Super Mario Bros DS, Super Mario Galaxy, New Super Mario Bros Wii, Super Mario Galaxy 2 and Super Mario Land 3DS. In 2008 it didnt particulary have one, but there was Brawl and even though it involved the fighting, half of the game was still Mario (or another character) running and jumping around just like the others.

They dont change at all, it still involves the same basic gameplay of running and jumping its had since the start with the only difference being the games went from 2D to 3D, and with things like New Super Mario Bros theyve even gone back to 2D again.

At least with Call of Duty theres a different story, characters and they add a few new things, it has multiplayer which has seen a fair amount of changes. Whats Mario changed? nothing at all. Super Mario Land 3DS' gameplay involves and i quote from wikis description

"Similar to the classic side-scrolling Mario games, the objective of each level is to reach and grab the flagpole located at the end before the time limit expires. Super Mario 3D Land utilizes a similar health system to those games, in which Mario shrinks upon taking damage from enemies or hazards, and damage while "small" results in losing a life. The game offers a number of traditional Mario items, such as the Super Mushroom, Fire Flower, and Starman, along with new power-ups that bestow a special suit onto Mario that grants him new abilities. Some revealed power-ups include the Super Leaf from Super Mario Bros. 3 which allows him to turn into Tanooki Mario and attack with his raccoon-like tail and float in the air, with the Statue Leaf allows Mario to turn into a statue,[7] and the Propeller Box, which acts similarly to the Propeller Block and the Propeller Mushroom from New Super Mario Bros. Wii, allowing Mario to reach high places."

Funny how everything is similar to previous games, isnt there actually anything original here at all. Lets look at some more games.

The gameplay of Super Mario Galaxy 2 is similar to that of the first Super Mario Galaxy

The gameplay is similar to that of New Super Mario Bros.

Similar to previous Mario games, Mario (or Luigi) can collect coins, stomp on enemies, and break open blocks.

Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64,

Similar to this, similar to that and so on and so on. But what about the plots

 they discover a letter from Bowser, learning that he has kidnapped Princess Peach. Mario sets off in pursuit to locate and rescue the princess.

appears and attacks Princess Peach's Castle. Kidnapping the princess

Mario quickly rushes back and gives chase. Mario ventures through eight worlds pursuing Bowser Jr. and trying to rescue the kidnapped princess.

The game follows the traditional storyline of Princess Peach getting kidnapped by Bowser

How incredibly original.

I didn't need to specify which games I was talking about, because you already did. You said the ones that didn't change at all, so spinoffs like Mario Kart and Mario Party would obviously be excluded. I am arguing within the framework you laid out in the beginning, it's you who moves the goalposts constantly, because you see your entire argument falling apart.

We see this in effect in paragraph two. Super Smash Bros. Brawl needs to be included to keep up the point that Mario had yearly releases.

In paragraph three you call the switch from 2D to 3D gameplay negligible. Obviously you have to, because otherwise your already weak argument that includes SSBB as (half) a platformer would look even worse.

Then comes the talk about stories in video games and a Wikipedia entry, but the only thing this proves is that every miniscule change that is made to CoD is worth of note while every change to Mario is completely negligible in your opinion. That is a double standard.

I mentioned Mario Kart and Party as a reason for how Mario has been milked, never said they were the same type of game anyway.

You've yet to say how all these Mario games arnt all the same, infact all youve done so far is complain about what ive said and tried to worm your way around it by noting, picking out and explaining everything ive said, i know what i said because i said it.

Nothing wrong with including Brawl, its a Nintendo game starring Mario that came out that year instead of a an actual Mario game itself, its story mode still involved most of the same gameplay you get in these Mario games, you run from left to right and you jump on platforms.

The switch from 2D to 3D is negligible because no matter how its played you are still doing the exact same thing, you are running around and jumping on enemies or platforms regardless of which game it is. Years from now it will still be the same basic gameplay.

Now why dont you try arguing how all these Mario games arnt the same thing with every single release, how they differ from one another and how its not the same as COD being the same game every year.



Dude...WTF is wrong with you?!

You are suppose to be a Nintendo-hater! Stop defending them!!!

why? because i pointed out that nintendo didn't invent or innovate everything on earth? why are you so butthurt over that is the main question here imo... you'd think i called your mom a slut or something, grow the hell up man


I should have put /kidding or  /joking at the end of my post seeing as how these things are difficult to pick up online even if they seem obvious enough.

I apologise.

yeah same here, i'll remember next time though