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BasilZero said:
The_Joker_Product said:
Play4Fun said:
The_Joker_Product said:
 

The 3D games still boil down to heading somewhere by running and jumping, its the same as the 2D games with a little more freedom. Brawls nothing like a Zelda game because Zelda games involve more than running and jumping, besides Brawls fighting the rest was running and jumping just like a Mario game.

 


What? No.

2D mario and 3D mario are completely different. Just because they both involve platforming, it makes the gameplay similar? Platforming in a 3D environment is totally different from platforming in a 2D one. That's like saying COD and GTA are the same because they both boil down to shooting and killing people.

And Smash Bros. is  the same as 2D Mario platforming? That's...that's just so absurd I don't even know how to argue against it. Smash Bros isnt even a Mario game. It's a fighting game with characters from different franchises.

You're crazy, man...

Thats nothing remotley the same at all, you run around, you jump on enemies and platforms and follow a fairy linear path till the end while getting power ups all to save a princess who has been kidnapped by Bowser.

The game in 3D is just a different perspective. Its like with beat em ups, in Street Fighter you moved across the screen beating everyone up in ordeer to advance to the end collecting weapons and health, that was a 2D game, beat em ups i played on PS1 that were in 3D played the exact same way.

How is it like saying COD and GTA are the same thing, in COD you move from A to B shooting enemies along a linear path, the games about soldiers and terrorists, in GTA your a criminal who can kill cops and old ladies, whilst driving a bike around a open world fictional city where you can buy clothes and play arcade games.

Theres loads of different platformers that differ, Sonic wasnt like Mario which wasnt like Ratchet and Clank which wasnt like Tomb Raider. But Mario is still the same thing youve had for decades, looking at the trailer in the OP pretty much shows that as fact, the only difference is the graphics and dimensions.

Its true that Mario didnt change much from Sonic , however I have to say, there are some differences in the storyline in some of the mario games, yes the core part of the storyline in the mario series is rescuing the princess, however there are other storyline elements which lead to the ultimate conclusion of a mario game.

Super Mario Bros.: Bowser kidnaps Princess Toadstool (Peach) - Pure Platform
Super Mario Bros. 2 : Dream World where Bowser has no place in the storyline. Mario, Peach, Luigi and Toad are playable characters. Gameplay is different
Super Mario Bros. 3 : Bowser kidnaps Princess Toadstool (Peach) and causes chaos and havoc throughout the Mushroom kingdom turning the king into different creatures , mario has to defeat bowser's children to retrieve the wands to turn the king back to normal. - Pure Platform.
Super Mario World: Bowser kidnaps Princess Toadstool (peach) from Mario and luigi supposedly during a summer vacation according to Super Mario Advance. - Bowser also imprisons Yoshi and his friends in eggs and placed them in his children's castles. - Pure Platform
Super Mario 64: Bowser kidnaps Princess Toadstool (Peach) and takes over the Mushroom Kingdom's Castle and making all of the inhabitants be cursed to roam the castle forever or something o.O - Exploration and 3D view is added to the platform experience.
Super Mario Sunshine: Bowser's son attempts to frame Mario on Isle Delfino to send him to prison so his father can have Princess Peach. Mario for the first part of the game attempts to defeat Shadow Mario (who is bowser's son) to clear his name, of course this changes over to Princess Peach getting Kidnapped from the second part of the game. - Super Mario 64 Gameplay is extended but features additional styles to the gameplay due to the appearance of FLUDD.
Super Mario Galaxy: Bowser attempts to kidnap princess peach but at the same time to get the power of the Grand Stars to defeat mario as well (cant remember if he wanted to rule the universe in this installation) - 3D exploration is extended, gameplay is changed, but not as dramatic fashion as Super Mario Sunshine's gameplay was).
Super Mario Galaxy 2: Same story as SMG1, except I can remember Bowser wanting to rule the universe with the power of the Grand Stars. Same gameplay, the argument of mario series being the same can be used when comparing SMG1 and SMG2.

Other spin off mario games

New Super Mario Bros. Wii - Pretty much a remake of the Original NES game but features a bit new additions to the gameplay such as Yoshi, new power ups, etc. Pure Platform.
Super Mario RPG: Smithy Gang is the main villain group in this game, Bowser becomes an ally to Mario and Peach joins to save the Mushroom Kingdom and the World from the Smithy Gang. RPG style gameplay
Paper Mario: Bowser kidnaps Mario, but uses the star rod (or is it called something else) to take over the mushroom kingdom. RPG style gameplay
Super Mario Land 2 (havent played part 1) - Wario is the main villain, daisy is the princess.Six golden coins is the focal point of the storyline. Pure platform.

 

Also you cant compare SSB series to the Mario series.

Edit: One can say Nintendo did it right with the Mario series, they kept to the original formula, changed it a bit, added some good cosmetic changes and that is why the Mario series is successful.

However...the same cant be said to the Sonic series,they changed the gameplay formula completely in each generation until the recent releases of Sonic Rush/Advance. The latest 3D sonic games dont live up to the same name as the old ones (not sure about Sonic Generations).

Going by that the story mostly has the same basic plot, i actually though Sunshine was the one that stood out for not being like that but i guess even thats the same. Super Mario Bros 2 probably shouldnt count as its just Doki Doki Panic palette swap. If you adjusted all these 3D games back into 2D, theyd all be pretty much the same game.