By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I was not too excited about it although I was gonna get it anyway, but this got me really interested in it:


"As the first 3DS title to actually use 3D as an integral part of the gameplay experience, 3D Land's platforming relies heavily on the precision leant by the 3D effect. You can adjust it with a simple touch of the D-pad to either pop out or sink in more, depending on which suits the area best or just which you prefer at the moment. You can play without 3D enabled, but it makes things considerably more difficult and frustrating - this game was designed to be played in 3D, and you can't fully experience it otherwise.

Certain parts of 3D Land, during which a small 3D symbol appears on the top screen, you'll find near impossible to pull off without activating the 3D. By relying on 3D as an important mechanic rather than a second thought to enhance the visuals, the developers achieved the most effective 3D I've ever seen in any medium, as well as the most brilliant use of it. From the clever platforming puzzles to the creative level design, every aspect of the game is heightened by the masterful use of an effect that up until now has essentially only been used as an optional visual boost"


That sounds great! That's the kind of things I was expecting by the 3d effect



Castlevania Judgment FC:     1161 - 3389 - 1512

3DS Friend Code:   3480-2746-6289


Wii Friend Code: 4268-9719-1932-3069